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Ivan4ik |
Posted: Thu June 17th, 2010 8:45 am Post subject: |
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Joined: Sep 29, 2008
Posts: 4
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Hi, Soda. I decided to upgrade to login_server v0.047... Did everything as usual and started to run labels. Executing login.sever it I get this error. Although older versions work fine. What is the problem?

PS: I figured out, why not run. Tethealla.ini conflicts with login_server.exe. Just in the 047 release has been changed drop Rare monsters. I returned back to initial figures from the previous release and login_server started.
Will fix this problem? Thank you. |
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Mr. X |
Posted: Mon June 28th, 2010 1:26 am Post subject: |
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Joined: Mar 18, 2009
Posts: 8
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So I attempted to make my own server a few months ago, and I got stuck at the hex editing part. I don't understand it at all. I downloaded hex workshop, but I don't know how to edit in my ip address. Any help is appareciated. If I do this and it still doesn't work, I'm just gonna start over from scratch. |
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Ivan4ik |
Posted: Tue June 29th, 2010 12:22 am Post subject: |
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Joined: Sep 29, 2008
Posts: 4
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Mr. X wrote: |
So I attempted to make my own server a few months ago, and I got stuck at the hex editing part. I don't understand it at all. I downloaded hex workshop, but I don't know how to edit in my ip address. Any help is appareciated. If I do this and it still doesn't work, I'm just gonna start over from scratch. |
You need exe files with built-ip.
Download the exe from here https://pioneer2.net/forum/viewtopic.php?t=189 and edit the ip's in the files psobb and vista (look for value in hex ip starts with 67) |
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Eclipse |
Posted: Sat July 17th, 2010 1:09 pm Post subject: |
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Joined: Dec 22, 2009
Posts: 7
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@Mr.X
Download the local hosts files,
Open your hex editor (I would use XVI32)
Ctrl + F 127.0.0.1 as a Text string and edit that to your IP.
Do it to ALL that says 127.0.0.1 in that area, or pm me your IP and i will edit it into them for you. |
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Lee |
Posted: Wed July 21st, 2010 4:45 pm Post subject: |
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Joined: Aug 11, 2008
Posts: 424
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Luck materials don't drop:
Fix:
in the source code;
>ship_server
>def_tables.h
Replace the following code
Code: |
unsigned tool_remap [28] =
{
0x000003,
0x010003,
0x020003,
0x000103,
0x010103,
0x020103,
0x000603,
0x010603,
0x000303,
0x000403,
0x000503,
0x000703,
0x000803,
0x000A03,
0x010A03,
0x020A03,
0x000B03,
0x010B03,
0x020B03,
0x030B03,
0x040B03,
0x050B03,
0x060B03,
0x000003,
0x000903,
0x000203,
0x001003,
0x000003
}; |
with this
Code: |
unsigned tool_remap [28] =
{
0x000003, //Monomate
0x010003, //Dimate
0x020003, //Trimate
0x000103, //Monofluid
0x010103, //Difluid
0x020103, //Trifluid
0x000603, //Antidote
0x010603, //Antiparalysis
0x000303, //Sol Atomizer
0x000403, //Moon Atomizer
0x000503, //Star Atomizer
0x000703, //Telepipe
0x000803, //Trap Vision
0x000A03, //Monogrinder
0x010A03, //Digrinder
0x020A03, //Trigrinder
0x000B03, //Power Material
0x010B03, //Mind Material
0x020B03, //Evade Material
0x030B03, //HP Material
0x040B03, //TP Material
0x050B03, //Defense Material
0x000003, //Hit Material
0x060B03, //Luck Material
0x000903, //Scape Doll
0x000203, //Technique Disk
0x001003, //Photon Drop
0x000003 //Unknown
}; |
Rika kinda spotted this ish, but then sat their confused for 10 minutes while i checked it. |
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FireFox276 |
Posted: Wed July 21st, 2010 5:49 pm Post subject: |
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Joined: Aug 11, 2008
Posts: 337
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Lol, 'Hit Material'! That takes me back! |
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larva_pro |
Posted: Wed July 21st, 2010 9:18 pm Post subject: |
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Joined: Oct 22, 2008
Posts: 314
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FireFox276 wrote: |
Lol, 'Hit Material'! That takes me back! |
yeah lol same code as monomate xD |
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Lee |
Posted: Thu July 22nd, 2010 11:55 am Post subject: |
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Joined: Aug 11, 2008
Posts: 424
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larva_pro wrote: |
FireFox276 wrote: |
Lol, 'Hit Material'! That takes me back! |
yeah lol same code as monomate xD |
doesn't exist in BB that's why, i could easily alter it to be a ticket or a photon crystal. Then alter the itempt to suit. |
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Sodaboy |
Posted: Mon March 21st, 2011 8:14 pm Post subject: |
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Site Admin
Joined: Aug 10, 2008
Posts: 1142
Location: Vallejo, California
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Fixed a bug with the way guild cards were saved in the NoSQL version.
Updated binary can be found in the first post of this topic.
Updated source code can be found in the source code topic. |
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